Category: Fantasy

  • Jolly Rogers – Part 2

    Jolly Rogers – Part 2

    The Raid

    It was decided.

    Bob arranged the schedule for those staying behind to man Jolly Rogers while a small crew, hand-picked by Mark, prepared to intercept the Aardwelt shipment.

    Bob had to admit it—Mark had a knack for raids.

    Before the usurpation, the former Captain had allowed Mark to take point on strategy. Under Mark, each vehicle had a job. Before that, things had been loosey-goosey. They’d often succeeded—but not without casualties. And not just Bob’s leg.

    There had been explosions. The first iteration of vehicle upgrades had proven faulty. Wade and the Aos Sí liaison, Julia, had worked tirelessly afterward to fix the prototypes, replicate them, and refit the fleet. It had cost them months of lost revenue—but it strengthened ties with their neighbors.

    The Aos Sí invested their time and technology, via Julia, in exchange for future goods. The agreement was simple: ten percent of every successful haul went to them.

    New Haven traded produce, meat, and goods from their blacksmiths and weavers. They didn’t approve of how Jolly Rogers acquired its inventory, but they were pragmatic. The High Shepherd had visited twice, urging lawful enterprise. Eventually, he dusted his feet, blessed them anyway, and left them to their consciences.

    Bob and Mark entered the garage and descended into the underground hangar.

    Below the shop floor sat the fleet.

    Each vehicle rested in its own bay, beside a dedicated worktable. Every car was assigned to a two-person team responsible for maintenance and readiness.

    Five vehicles per raid. Sometimes more if they expected law enforcement. This deep in their territory, it was highly unlikely.

    Mandy and Julia had already departed in the Signal Jammer—a Mercedes Sprinter loaded with GPS disruptors and comm suppression tech. Julia’s temporal chronometer had projected the truck’s location down to the second.

    Bob didn’t pretend to understand it.

    It worked. That was enough.

    He glanced at the empty bay where the Sprinter had been. He hoped they were safe.

    The rest of the crew gathered around a touchscreen table displaying a live simulation of the projected intercept.

    The room fell silent as Mark stepped forward.

    Bob felt the lingering resentment in the air. Mark ignored it.

    This would be his first raid as Captain.

    “Wade,” Mark said, adjusting the digital map, “all vehicles ready?”

    Wade shrugged. “Prepped and assigned. Every team said they’re good.”

    He glanced at JP.

    “You’re not filling me with confidence,” said Mark.

    “The garage is my responsibility,” Wade replied evenly. “And every vehicle has a responsible raider. Sometimes things don’t go as planned.”

    JP raised a binder. “Last time was a fluke. Pat and I ran the checklist.”

    “Like last time?” Wade muttered.

    “Guys,” Mark said sharply. “We don’t have time for this. Pincher One—ready or not?”

    JP hesitated. “Ready.”

    Mark rolled his eyes. “Look, yes or no, I need an answer.”

    Bob shook his head. He looked at the map; the truck was about to close in on Mandy and Julia. “Guys, right now,” he pointed at the truck, “We got to go, right?”

    Mark cursed under his breath. “Yeah. Wrap it up. We can improvise… Remember, don’t lose your cool. If you’re in trouble, use the radios. They should be online at all times. Mandy should have pushed the location to each vehicle; radio me if you didn’t get it. Let’s go!”

    The Formation

    The Pinchers, JP in Pincher 1 and Wade in Pincher 2, Chevy Chargers each fitted with grappling tools to secure a connection to the cargo trailing and harnesses for lifting into the air by the Draggers.

    The Draggers were Ford F350s, piloted by Sean in Dragger 1 and Tyler in Dragger 2. Their tow capacity increased significantly, but still two were necessary to lift a cargo trailer up an over the landscape.

    Mark and Bob took the Point vehicle, a Volvo S60. This vehicle pulled ahead of the truck driver to slow them down while the pinchers got into position. One occupant would jump out onto the trailer hitch and disconnect the cargo, while the other would handle the driver with a Men In Black style memory wipe device.

    Bob felt the memory device heavy in his pocket, steeling himself for the time to come. He could do this. He’d done it plenty of times before.

    They roared from the underground hangar and locked onto the Sprinter’s signal.

    Mark clicked on his headset.

    “This is Captain Fischburne. Volvo Leader One. Radio check, over.”

    Bob slipped on his own headset. “Volvo Leader Two. Loud and clear.”

    “Pincher Two, I’m listening,” Wade replied.

    “Pincher One, riding high, ready to die,” JP added.

    “Dragger One, I hear you,” Sean said, a bit of venom in his voice.

    “Dragger Two. Loud and clear, Volvo Leader,” Tyler followed.

    Mark smirked. “Alright gents: I want a clean swipe, lift that cargo up and out, smooth like we practiced. Bob and I will handle the cab and meet you back home. Look out for each other and remember what the Captain taught us.”

    A beat of silence followed.

    None of them knew where the old Captain truly was.

    “Just do your damn jobs!” Mark barked, mimicking the old man’s gravelly tone.

    Even Sean cracked a faint smile.

    The Intercept

    The Aarwelt truck was precisely where it was meant to be at the given moment and the convoy arrived in the nick of time to intercept it.

    Mark took the left lane and lined up with the hitch, but also noticing an error in his calculations.

    “Uh, Bob,” Mark said, taking off his seat belt. “Don’t mind me, I’m just going to…”

    He began to crawl over Bob to get out the passenger door.

    “Mark,” said Bob, “Let’s at least engage the AI before you jump out of a moving vehicle.”

    Bob flipped the switch and the Volvo kept pace with the truck.

    “Much obliged,” said Mark, as he managed to shimmy over Bob and stand up onto the door ledge before jumping to the trailer hitch.

    “Volvo,” said Bob, “Take us to the truck cab. I need a word with the driver.”

    The Volvo sped up to meet the driver door as Pincher One rallied behind.

    There were only two lanes, so Pincher Two had to improvise.

    “Jesús,” said Wade to the onboard AI, “Take the wheel.”

    The Charger answered in Spanish as it veered off-road and activated anti-gravity thrusters, rising over the terrain to align with the trailer’s right side.

    Sean and Tyler followed, their trucks lifting into hover position above the trailer.

    “Setting netting,” Wade called. “JP, you in position?”

    Silence.

    “JP!” Everyone shouted into their headset.

    “We got a… problem,” said JP.

    “What do you mean we have a problem?” said Mark. He’d been disengaging the trailer hitch.

    “The net,” said JP, “It got tangled up somehow.”

    Wade swore. “You were supposed to check it!”

    “I did! It was fine! I don’t know what happened.”

    Bob’s voice cut in.

    “Guys… there’s no driver.”

    A beat.

    “What?” Mark said.

    “Cab’s empty,” said Bob. He had gotten to the driver step, using the Aos Sí grip pads to cling to the door. “I’m going to get inside. Maybe I can stop the truck.”

    “Okay,” said Mark, “Good. Try that. Tyler! Sean! Drop your hitches and let’s see what we can do. Wade, do you think one net is enough?”

    Wade flustered for a moment. “Yeah, we can try, but we’re going to need some 550 cord or something to make ends meet.”

    “I have heavy cable in my cab,” said Sean. “I’ll bring it down with my hitch.”

    “Good!” said Mark, “Tyler, stay put. Stay on task. Bob, how does it look inside. Can you slow down the truck or stop it?”

    “That’s a no go, good buddy,” said Bob, “This thing appears to be remote controlled or… I really don’t know. There is literally just a steering block inside. No buttons, nothing. It’s just going.”

    “That’s very odd,” Julia’s voice crackled over comms. “Any chance we can get the truck too? I’d love to take a look at that.”

    “Julia,” said Mark. “If you have any ideas to get us out of this predicament, you can have it.”

    “Oh no. You’re doing great.”

    Improvisation

    Sean climbed down his hitch with some heavy cable. JP and Wade and climbed the cargo trailer with the grip pads on their gloves and boots. With those Aos Si accessories they could climb anything.

    JP climbed back down on his side and began to loop the cable onto Wade’s netting. They were able to get the net completely under the trailer but now it was too short to wrap all the way over as designed. With Sean up top they were able to pass the cable between, interlace the net, and ready it of the tow hooks from above.

    Sean hooked Tyler’s line to the end and his own to the front. With a salute to Wade and JP, he ascended to his Ford.

    Wade dipped over to Mark sitting at the hitch. “We’re hooked up. You ready?”

    Mark shook his head. “JP…”

    Wade nodded.

    “Is he always…?”

    “Yes,” said Wade, giving Mark the first genuine smile since getting clocked in the face. “Let’s get out of here.”

    He climbed down the cargo trailer and back to his charger.

    “Sean, Tyler,” said Mark, “Let her rip.”

    They lifted the trailer, giving Mark some much needed breathing room. He enjoyed the fresh air as the trailer ascended above and away.

    “Bob,” said Mark, “You can pick me up. Let’s get out of here.”

    “Mark,” said Bob, “I’m stuck! I can’t get the door open!”

    “Jesus,” said Mark. “Wade, Bob’s stuck. I’m going to try to open the driver door, I need you to try the passenger side.”

    “Roger that,” Wade took his vehicle to the Passenger side and jumped to the door as Mark went to the other side. Neither door would unlatch

    Mark looked ahead to see the Volvo still driving in front of the truck. He determined if he could get back inside the Volvo, and slow it down, the truck would follow suit.

    “Any luck, Wade?” he asked.

    “This damn door is really on there,” said Wade. “It’s not going to open.”

    “Okay,” said Mark, “I have a plan. Anyone have anything to cut open a truck? Julia? You still listening?”

    “Oh yes,” she said. “I have a mini jaws of life in my tool box, but my tool box is back at the garage.”

    “I can go get it,” said JP, he continued to follow.

    “Mark,” said Sean, “We’re on site. I can find it. Julia, where’d you put it?”

    “I think it’s on Wade’s work bench. Or it might be under a vehicle. I don’t really remember.”

    “JP,” said Mark, meet Sean and Tyler and see if you guys can find it and get it here. “Wade, glass breaker?”

    Wade lit up. “Never leave home without it!”

    “Thank God!” said Mark, “I’m still going to slow it down.”

    Bob, inside the truck, had not been paying attention. He dove underneath the dash and started breaking the plastic. He pulled out his pocketknife and started cutting wires. Everything. He didn’t care. Being trapped inside a strange vehicle owned by Aardvelt gave him an unease that he couldn’t explain.

    Mark made it back to the Volvo and began to slow it down, in turn the truck started to slow down, though it may have been from Bob cutting all those wires.

    Wade pierced and broke the glass on the passenger side of the truck. “Bob, I got you man.”

    Bob rolled out from under the dash. “Oh good. Let’s get the fuck out of here.”

    “Mark,” said Wade, “I got Bob.”

    “Good job,” said Mark. “You hear that guys? We’re good.”

    “Thank you, Wade!” shouted Mandy on the Radio.

    Hollers from Tyler, Sean, and JP echoed from the radio as Bob jumped into Pincher Two, Wade following after.

    “Julia,” said Mark stopping the Volvo, “If you want it, come and get it.”

    “I, uh,” said Bob, “Kind of destroyed the inside. Just so you know.”

    “I’m sure it’s fine,” Julia replied lightly.

    Bob laughed. “Let’s just get out of here.”

    Moments later, an Aos Sí saucer descended from the clouds.

    Silent. Elegant. Glowing faintly.

    It lifted the truck effortlessly into the sky and carried it toward the Appalachian peaks.

    The convoy turned back toward Jolly Rogers.

  • Fort Wichmann

    Fort Wichmann

    Mission

    In 1918, the USS Cyclops vanished during a voyage from Brazil to Baltimore. After a scheduled stop in Barbados, the vessel was never seen or heard from again.

    Officially, the ship was lost at sea.

    Unofficially, its mission was far more deliberate.

    The USS Cyclops had been tasked with establishing a covert United States military installation at 25° North latitude, 71° West longitude—deep within what would later be known as the Bermuda Triangle.

    At the time, a massive island had risen at those coordinates, likely the result of tectonic activity beneath the Atlantic Plate. How long it had existed before surfacing, or whether it had been observed by other nations, remains unknown. What mattered to U.S. military planners was speed. The island could not be allowed to fall into foreign hands.

    The decision was made: the United States would claim it first.

    All personnel connected to what would later be known as Fort Wichmann assembled in Rio de Janeiro in early February of 1918. The USS Cyclops departed port on February 16. No confirmed transmissions were ever received after that date.

    Captain Worley

    Captain George Worley was born Johan Frederick Wichmann on December 11, 1862, in Sandstedt, Hanover, Germany. He arrived in the United States in 1878 after jumping ship in San Francisco.

    In 1898, he changed his name to George Worley and established himself along San Francisco’s Barbary Coast, where he owned and operated a saloon. There, he developed close ties with sailors, smugglers, and merchants operating at the edges of legality.

    Eventually, Worley returned to the sea.

    He served as master of several merchant vessels and earned a reputation for moving illicit cargo—opium among it—quietly and efficiently. His experience, discretion, and willingness to accept jobs others refused brought him to the attention of the United States Navy.

    When the opportunity arose to command a mission requiring absolute secrecy and moral flexibility, Worley was approached.

    He was never intended to be more than transportation.

    Upon arrival at the island, Captain Worley was executed by Colonel Alistair Vane, the mission’s true commanding officer, who had been embedded among the crew from the outset. The killing was swift, deliberate, and uncontested.

    The island—and later the fort—would bear Wichmann’s name.

    The Crew

    The final complement of the USS Cyclops was deliberately unconventional.

    It included fringe scientists from across the world, many suspected—or known—to have participated in unethical research. Tradesmen were recruited for their skills and their disposability: men in debt, social outcasts, or individuals unlikely to be missed.

    Convicts were selected not for their danger, but for their compliance—offered reduced sentences in exchange for service. Alongside them were military personnel of mixed distinction: some honorable, others disgraced, many motivated by promises of redemption, freedom, or blind patriotism.

    Not all respected Colonel Vane’s authority.

    Enough feared it.

    A small cadre of loyal soldiers ensured discipline, order, and silence during the island’s earliest days.

    These were the people chosen to build Fort Wichmann.

    They were considered replaceable.

    The Facility

    The island itself was vast—far larger than initial surveys suggested—and continued to grow as the military reshaped it. Excavation, dredging, and controlled detonations expanded its usable landmass, reinforcing the belief that the island was not entirely stable.

    Ships arrived at the facility with regularity. Few ever departed.

    Those that did were required to falsify their logs to obscure the island’s location. Officially, many were still part of the ongoing search for the lost USS Cyclops. Other disappearances in the region helped give rise to the legend of the Bermuda Triangle.

    Navy vessels delivered supplies, construction materials, test subjects, and specialized equipment necessary for research and development. Over time, Fort Wichmann expanded into a sprawling black site, quietly siphoning funds through Pentagon channels to ensure its survival beyond official oversight.

    The base housed six top-secret scientific laboratories and a vast military training complex. Research focused on biological weapons, human augmentation, temporal physics, paranormal phenomena, and the anomalous behavior of the surrounding region.

    Strange occurrences were common.

    Hostile non-human entities—commonly referred to in early reports as goblins—inhabited the island’s interior. These man-eating creatures caused persistent casualties and required constant containment operations, shaping both the facility’s defenses and its training doctrine.

    Fort Wichmann Today

    Fort Wichmann remains operational.

    Personnel are rotated through extended deployments under strict non-disclosure agreements. Survivors return to the world carrying pieces of the truth they are never permitted to speak aloud.

    The base now functions as a training and testing ground for elite special forces units and experimental programs. The BMCR initiative, launched in 2004, has completed its first operational iteration. A second class is currently in training.

    As it has since its inception, Fort Wichmann exists at the intersection of science and warfare—striving to remain the pinnacle of both, no matter the cost.

  • DSG Foote / Bigfoot

    DSG Foote / Bigfoot

    Bio: Born nameless. Before he was captured by the BMCR, he lived with his wife and children. He was taken away while protecting them. Feds are unaware there are more than one due to the apemen’s undeniable stealth.

    He was forced to take part in the BMCR training camp for the first iteration of BMCR agents. He is one of few that made it from that class. He became a drill sergeant to help train future monsters to join in on training exerices for future agents.

    • Age: unknown
    • Height: 8′
    • Weight: 400 lbs
    • Class: Monster; Apeman race
    • Personality: Realist; opportunist
    • Skills: Incredible wilderness stealth for a man his size; highly intuitive, can increase size when cornered.
    • Weaknesses: Unknown
    • Fears: Fire
    • Pet Peeve:
    • Favorite food: Tacos
  • Henry Gaines / Spring-heeled Jack

    Henry Gaines / Spring-heeled Jack

    Bio: Henry is a high school graduate with no direction, discipline, or respect for authority. After his parents caught him throwing a huge graduation party at their house in Northern California, he was shipped to North Carolina to live with his Marine Grandpa, Hank, to learn some discipline.

    While there, he met an enchanting older woman who cursed him to be her slave, until he killed his grandfather while in monster form. He then killed her and fled to Alaska.

    • Age: 22 years
    • Height: 6′ 2″
    • Weight: 198 lbs
    • Class: Monster; Cursed – high emotional states trigger him to transform
    • Personality: Spontaneous. His grandfather managed to reform him a bit, but still impatient and semi rash
    • Skills: Not passionate about anything in particular. Grandfather ran him ragged as a marine. Learned survival skills and exercise routines. Monster form is incredibly strong and agile. Shape takes on a classical demon form: red with horns and hooves
    • Weaknesses: the seven deadly sins can send him on a rampage
    • Fears: Mistakes
    • Pet Peeve: His past being brought up
    • Favorite food: Pizza
  • Olivia Poseidon / The Loch Ness Monster

    Olivia Poseidon / The Loch Ness Monster

    Bio: Daughter of Poseidon and Scylla. The Sorcerous Circe banished her to Loch Ness for her friend’s, Amphitrite, sake. Her mother was turned into the monster Scylla from Greek mythos. She grew up in Tulinn and became the King’s adopted daughter and chosen heir to the throne. She wished to rule in partnership with her adopted sister.

    Their enemy, the Fae King Oberon, destroyed Tulinn and captured her sister and one other, sending Olivia into a frenzy as the loch ness monster.

    • Age: 18 years; born centuries ago; imprecise
    • Height: 5’10”
    • Weight: 168 lbs
    • Class: Monster; Natural born Nereid
    • Personality: Arrogant, proud
    • Skills: master control over water; Four Rivers Style, Nereid martial art; monster form is that of a dragon sea lion
    • Weaknesses: A handsome man; after her imprisonment was broken, she is bound to the Loch Water and carries jugs of it with her. Without it she will age rapidly and die.
    • Fears: Loneliness, singleness
    • Pet Peeve: Humility
    • Favorite food: venison stew